On a night of endless adventures, when even the heroes and the Dungeon Master yielded to the weight of sleep, something unexpected happened.

In the silence between worlds, when fate seemed suspended, a small flame of rebellion was lit.

It was the forgotten turn of a mere goblin… but he was no ordinary one.
Lost in the void between the pages of history, this despised being dared to defy destiny.
With trembling hands and eyes burning with greed, he stole what no NPC should ever possess: the Master’s Dice— the very essence of power, the force that shapes the reality of the dungeon.

Now, armed with the luck and chaos of forbidden rolls, the goblin walks alone.
He follows no heroes, fears no monsters, obeys no Master.
His mission is clear: to explore, to survive, and to rewrite the rules of the dungeon.

And so begins the legend…
Of the goblin who dared to roll fate.

Updated 1 day ago
Published 6 days ago
StatusReleased
PlatformsHTML5
AuthorsMagfor2, Calamaro
GenreRole Playing
Made withUnity
TagsDice, Dungeon Crawler, Roguelike

Comments

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No wonder this game won, amazing game.

After 40 rooms, I became unbeatable, because of 4 big dices. So, after that, you can play infinitely; nobody can even hurt you.
Actually, nice game! My record is 383 rooms :)

This is definitely the biggest record so far. Didn’t the dice start falling off the screen? lol After the Jam we’ll release a more complete version of the game.

When the dice became too many, I stopped taking them. I only took the health potion, even though it didn't do anything.

It wasn’t supposed to restore health between rooms… the health you finish a fight with is the health you should start the next one with. However, this ended up ‘bugged’ and will be fixed in the next version.

The potion will be the choice to recover your health between rooms instead of gaining a die.

I understand, so I used the potion only not to get new dice :)

Tutorial button often covers the dice information tooltip.  Otherwise pretty fun!